number concepts to 1 000 000 • counting: - multiples - flexible counting strategies - whole number benchmarks • Numbers to 1 000 000 can be arranged and recognized: - comparing and ordering numbers - estimating large quantities • place value: - 100 000s, 10 000s, 1000s, 100s, 10s, and 1s - understanding the relationship between digit places and their value, to 1 000 000 • First Peoples use unique counting systems (e.g., Tsimshian use of three counting systems, for animals, people and things; Tlingit counting for the naming of numbers e.g., 10 = two hands, 20 = one person)
benchmarks: • Two equivalent fractions are two ways to represent the same amount (having the same whole). • comparing and ordering of fractions and decimals • addition and subtraction of decimals to thousandths • estimating decimal sums and differences • estimating fractions with benchmarks (e.g., zero, half, whole) • equal partitioning
Choose Equivalent Decimals
Compare Decimal Numbers Up to 2 Places
Put Decimal Numbers in Order Up to 4 Places
Choose the Equivalent Fraction Up to Twentieths
Choose the Equivalent Fraction
Patterns of Equivalent Fractions
Reducing Fractions to Lowest Terms
Reduce to Lowest Terms
whole numbers: • using flexible computation strategies involving taking apart (e.g., decomposing using friendly numbers and compensating) and combining numbers in a variety of ways, regrouping • estimating sums and differences to 10 000 • using addition and subtraction in real-life contexts and problem-based situations • whole-class number talks
Add and Subtract Decimal Numbers Up to 3 Places
Choose Decimals with a Particular Sum or Difference
Inequalities with Decimal Addition and Subtraction
Compare Fractions - Same Numerator or Denominator
Put Fractions in Order Up to Twentieths
Add Two Numbers Up to 1000
Numbers Up to 5000000
Complete the Equation with Numbers Up to 1000
Subtract Two Numbers - Operands Up to 1000
Subtraction with Numbers Up to 5000000
Fill in the Missing Digits
multiplication and division: • understanding the relationships between multiplication and division, multiplication and addition, and division and subtraction • using flexible computation strategies (e.g., decomposing, distributive principle, commutative principle, repeated addition, repeated subtraction) • using multiplication and division in real-life contexts and problem-based situations • whole-class number talks
Division with Remainder with Numbers Up to 1000
Division with Dividend Up to 1000
Input/Output Tables
Interpret Remainders
Multiply Two Numbers Up to 100
Multiply 3, 4 Numbers Up to 100
Multiply Two Numbers Up to 100 and Up to 1000
Inequalities with Multiplication
Divide Two Numbers with Operands Up to 12
Division with Remainder with Divisor Up to 1000
decimals: • understanding the relationships between multiplication and division, multiplication and addition, division and subtraction • using flexible computation strategies (e.g., decomposing, distributive principle, commutative principle, repeated addition and repeated subtraction) • using multiplication and division in real-life contexts and problem-based situations • whole-class number talks • estimating decimal sums and differences • using visual models such as base 10 blocks, place-value mats, grid paper, and number lines • using addition and subtraction in real-life contexts and problem-based situations • whole-class number talks
addition and subtraction facts to 20: • Provide opportunities for authentic practice, building on previous grade-level addition and subtraction facts. • applying strategies and knowledge of addition and subtract facts in real-life contexts and problem-based situations, as well as when making math-to-math connections (e.g., for 800 + 700, you can annex the zeros and use the knowledge of 8 + 7 to find the total)
facts to 100: • Provide opportunities for concrete and pictorial representations of multiplication. • Use games to provide opportunities for authentic practice of multiplication computations. • looking for patterns in numbers, such as in a hundred chart, to further develop understanding of multiplication computation • Connect multiplication to skip-counting. • Connect multiplication to division and repeated addition. • Memorization of facts is not intended this level. • Students will become more fluent with these facts. • using mental math strategies such as doubling and halving, annexing, and distributive property • Students should be able to recall many multiplication facts by the end of Grade 5 (e.g., 2s, 3s, 4s, 5s, 10s). • developing computational fluency with facts to 100
rules for increasing and decreasing patterns with words, numbers, symbols, and variables
one-step equations: • solving one-step equations with a variable • expressing a given problem as an equation, using symbols (e.g., 4 + X = 15)
area measurement of squares and rectangles
relationships between area and perimeter • measuring area of squares and rectangles, using tiles, geoboards, grid paper • investigating perimeter and area and how they are related to but not dependent on each other • use traditional dwellings • Invite a local Elder or knowledge keeper to talk about traditional measuring and estimating techniques for hunting, fishing, and building.
duration, using measurement of time • understanding elapsed time and duration • applying concepts of time in real-life contexts and problem-based situations • daily and seasonal cycles, moon cycles, tides, journeys, events
classification of prisms and pyramids • investigating 3D objects and 2D shapes, based on multiple attributes • describing and sorting quadrilaterals • describing and constructing rectangular and triangular prisms • identifying prisms in the environment
single transformations • single transformations (slide/translation, flip/reflection, turn/rotation) • using concrete materials with a focus on the motion of transformations • weaving, cedar baskets, designs
one-to-one correspondence and many-to-one correspondence, using double bar graphs • many-to-one correspondence: one symbol represents a group or value (e.g., on a bar graph, one square may represent five cookies)
probability experiments, single events or outcomes • predicting outcomes of independent events (e.g., when you spin using a spinner and it lands on a single colour) • predicting single outcomes (e.g., when you spin using a spinner and it lands on a single colour) • using spinners, rolling dice, pulling objects out of a bag • representing single outcome probabilities using fractions
financial literacy — monetary calculations, including making change with amounts to 1000 dollars and developing simple financial plans • making monetary calculations, including making change and decimal notation to $1000 in real-life contexts and problem-based situations • applying a variety of strategies, such as counting up, counting back, and decomposing, to calculate totals and make change • making simple financial plans to meet a financial goal • developing a budget that takes into account income and expenses